![]() Rig: Edit Shape: Mirror shape scale as well.Rig: Edit Shape: Auto switch to vertex select mode and select all vertices.Rig: Limbs are now alphabetically sorted in the Add Limb list. ![]() Rig: The eye reference bone can now have a custom parent in case c_eye_offset must not be parented to the head/skull bones by default.Can bake one keyframe per frame (best accuracy with interpolated motions) or only existing keyframes Rig: Apply Pose as Rest Pose now support animation preservation to ensure animations do not break when changing the rest pose.Just click the button with fingers in a fist or extended pose to set up the controller and constraints. ![]() Rig: "Add Hand Fist" was redesigned it's no more necessary to create the action and set keyframes manually (same as "Add Blink Pose"). ![]() In-between poses can be added on the fly for half-closed eyelids.
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